
Instructor assessments of projects that demonstrate student's ability to apply digital imaging basics including: layer basics, blending modes, retouching, creating tileable textures, texture mapping, lighting, effects.
Instructor assessments of projects that demonstrate student's ability to apply digital illustration basics including: drawing and painting methods; creating shapes; working with text
Instructor assessments of projects that demonstrate student's ability to apply digital animation basics including storyboarding and keyframing.
Research paper that demonstrate the student's ability to research the current trends and career options of digital media.
Instructor assessments of written or oral critiques that demonstrate the student's ability to evaluate and critique digital media projects.
Portfolio that demonstrates student's ability to use digial media technology to incorporate and apply technical skills in drawing, painting, digital imaging, illustration, and animation.
Software lab exercises and projects that demonstrate a proficiency of digital media software for digital imaging, illustration, and animation basics.
Outline or diagram of workflow steps demonstrating student's ability to plan and carry out a finished project.
STUDENT LEARNING OUTCOMES
The student will be able to demonstrate a technical proficiency of industry-standard motion graphics software to create professional motion graphics design projects.
Attach any required or supporting documents here. Supported file types include Word, PDF, Excel, and other similar file types.
Chapters from assigned text that support and enhance lecture and lab topics. Handouts from articles regarding specific issues in contemporary digital media.
Research paper on the Digital Media Art major of choice to include research on a) local industry, b) job skills required for this field of choice, c) animation/game/film content they find interesting, d) the career they wish to pursue, e) artists they find interesting in this field and an attempt to contact them.
Portfolio of original and creative digital media art. Outline/diagram the necessary workflow steps including concept development, research, and project production.
Participate in class discussions and critiques.